Friday, January 9, 2015

Rainboots for Adults

I don’t know I just really like rainboots, so I converted these kid rainboots for adults. 


They are for T-E M/F. They work best with the tuckable pants and leggings. They will clip with the pants that go over boots. One pair of ladies pants does something weird, I can’t figure it out so yeah. 

They come in the original EA colors as well as a black swatch.



If you'd like to recolor, you may include the mesh, just please credit me!





7 comments:

  1. I LOVE IT NOW MY SIMS CAN PLAY IN THE RAIN LIKE LIL KIDS AGAIN TYSM <3

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  2. Converted these kid rainboots for adults, compatible with T-E M/F and best paired with tuckable pants or leggings. While they might clip with pants that go over boots, they come in original EA colors plus a black swatch. This creative project could even inspire 2-minute speech topics for students, focusing on fashion modifications and personal style.

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  5. Okay, cool guide on adult rainboots! Practical and stylish are key, especially with surprise downpours. I'd add that considering the tread is vital - slippery surfaces are no joke! Reminds me of those treacherous ice puzzles in Poptropica - gotta have solid footing! Thanks for the tips!

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  6. Okay, rainboots for adults? Sign me up! These converted kid rainboots are actually kind of genius. The tuckable pants and leggings recommendation is spot on. Speaking of weird glitches, I once spent hours trying to figure out why a custom stage in friday night funkin kept crashing. Turned out to be a rogue semi-colon in the code. Hours wasted! And the EA colors plus black? Practical and stylish.

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  7. Okay, rainboots for adults crafted from kids' sizes – now that's resourceful! Seems like a fun project, but compatibility issues with certain pants are a familiar hurdle. Pants clipping weirdly? Ugh, been there. Once I was trying to get a physics simulation working in Unity, and the collision detection was going haywire with a particular object; debugging that felt like trying to conquer a seriously glitchy Slope Game level. The answer ended up being unexpectedly obscure, involving vertex normals.

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